Title | : | Talk: Video Games and the Future of Education |
Lasting | : | 2.44.28 |
Date of publication | : | |
Views | : | 118 rb |
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Nerd Comment from : @MHjort9 |
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43:00brDoes this mean Einstein was full of crap when he said, "If you can't explain it simply, you don't understand it” Comment from : @zephaniahnoahmusic |
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If math uses reeeeaaaly unreadable variable names shouldnt we do to? maybe its a mistake to try to give bits of code readable names, maybe it is impossible to make a name that is better than reading the code itself, maybe we just need crazy one greek letter names for everything and some elaborate comments explaining what they actually are, either that, or math is wrong Comment from : @RicardoSuarezdelValle |
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What a great talk Comment from : @WinLoveCry |
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profound Comment from : @single_digit_iq |
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thank you Comment from : @kenneth_romero |
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good talk Comment from : @yousafwazir286 |
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My main takeaway: making good educational games that are good games and don't conform to conventional (broken) educational conventions is hard brWe need to recognize that we are at the beginning of attempting this We're so early in this process that we need to give ourselves permission to experiment and try things out, rather than thinking we can head straight toward successbrAgreed At this point the problem is funding How can I afford to experiment at this level? Comment from : @scottekim |
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Chants of Sennaar is a great game that distills the fun of learning languages by having you decipher symbols I could see how it could inspire people to learn real languages brbrI'd love to see your take on a full blown "educational" game I hope that you get a chance to make one one day Comment from : @Paul-to1nb |
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I really appreciate this talk jon Was a real eye opener for me Comment from : @alexdollesin300 |
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Mandatory game: Braid Case closed period! It should be in every elementary school curriculum Comment from : @Eat-O-NardoDaSnackie |
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Spacechem is another educational puzzle game Comment from : @da-voodoo-shuffle |
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The kind of disruption to traditional education discussed around 1:31:15 reminds me a lot of Ben Thompson’s Aggregation Theory, but applied to school instead of companies Comment from : @theaugur1373 |
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I like part about AK47 😅 Comment from : @TomasRamoska |
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This is eyeopening and amazing Thank you for this Comment from : @jk-fy8on |
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18:40 Shadow Garden Comment from : @BurninVinyl |
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what you're talking about is literally my dream im a beginner programmer and game maker and one day i want to do this! i want to make games that dont suck and can be used to impart understanding Comment from : @bonsaipropaganda |
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1:27:00 this is amazing exactly the talk and thinker ive been looking for Comment from : @bonsaipropaganda |
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Oof 2x speed it is lol Comment from : @SeanKristofer |
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Saying "right?" after making a point is the most annoying trend in public speakingbrIt's like saying "um" repeatedlybrStop doing this - it doesn't help your presentation; it detracts Comment from : @FlyingJolly |
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Games are bas at story At the same time - last of us, god of war, siberia, wolf among us, Comment from : @Mixppmix |
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not brgamification,brbut rather furher and further brEGOfication Comment from : @improvidancer |
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Zachtronics games, the Portal series, KSP, and Factorio have all reshaped how I think about problem solving and even the world in general Even if none of their lessons have been specifically applicable to the real world, there is still so much potential in the medium to at least get us to start thinking critically already Comment from : @Crazy_Diamond_75 |
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Anybody know what that print on the wall is that's behind JB ? Comment from : @JohnDoe-qg6hm |
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I'm surprised he never mentioned flight simulators Comment from : @porteal8986 |
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44:30 , it's just pattern recognition Comment from : @sudabdjadjgasdajdk3120 |
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Is there any chance someone knows the source on the sequence of symbols at around 1:40:00 Comment from : @h4ck3rd4wg |
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If I were going to teach video games, Id teach the old arcade games, and get everyone into hardware straight away!!! Comment from : @shitheadjohnson2797 |
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Thanks for sharing such interesting points! Comment from : @zustaz |
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Mr Blow confirmed as a David Lynch fan ;) Comment from : @MAKIzfontcfg |
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1:38:00, nah, they don't listen to you because they are drunk, they don't listen to you because they are mediocre minds Comment from : @5Gazto |
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On a side note, and perhaps against your argument, videogames and videos make people lazy by rendering images and sounds making them spare the mental effort of imagining and creating simulations in their own mind, daydreaming, if you will It's a false dichotomy, obviously one can play videogames and spend some time alone imagining stories and dynamics, but because of the hedonistic nature of some people, they might be lured more easily by the flashy, immediate gratification route, which tends to be videogames and videos Comment from : @5Gazto |
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Videogames and computer simulations are great for forming intuitions which language can't fulfill brYou could go as far as saying that children cannot learn their mother tongues and adults can't learn foreign languages without some real world interactions, at least initially, for a long period (3 or more years) Comment from : @5Gazto |
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hey jon, maybe look up The Ultimate Nerd Game or Logic World these are very educational and I can confirm that I have learned a lot about engineering from building circuits in these games Comment from : @broyojo |
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This might be my favorite talk of yours Comment from : @fusedtoast5367 |
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I’m amused that “educational” was missing a letter early on, a clear typo issue, nothing saidbrbrWe’re all human! Comment from : @strictnonconformist7369 |
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Are you familiar with Nicky Case's work? Comment from : @columbus8myhw |
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I think what you said about schooling not working is very accurate I left University when a professor told me my opinion of a movie scene was wrong and that I was reading too much into iteven though he did the same thing 5 minutes later for the next scene in the movie University is supposed to encourage one to learn and form their own opinionsI find the system in cataclysmically damaged and unrepairable in the current form Comment from : @mrdaft3272 |
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Interesting slide at 14:39 How were radicals introduced and defined before multiplication? Comment from : @ParthKohli |
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How do you get motivation to live at age 49? May be I am suicidal Comment from : @pajeetsingh |
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I think fire came first, because fire gave access to lots of stored energy, and more energy-dense food (you spend less energy on digesting cooked food, so the net intake is higher), which I think is somehow correlated with brain mass Comment from : @bocckoka |
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Hell yes I love Zachtronics Comment from : @joebailey8294 |
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In the light of this information its possible that "video games" should be renamed into something like virtual experiences to better describe the possible scope of this techonolgybrbrEDIT: Renamed is not the right word since video games would obviously still exist so perhaps a new word should be made Comment from : @jessemccarthy1893 |
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It's a lot of time and effort to speak on this and listen to it, but is the educational system really trying to teach a skillset or real knowledge? The real lesson they want to teach is compliance The corporate state that supports public education wants obedient labor, not necessarily someone who loves knowledge It should not take 6 years to teach a child to read and write plus do basic math but taking all this time keeps the kids occupied while the parent do the labor for the corporate state So I guess we're assuming this is all a problem the state also sees as a problem Comment from : @Miketar2424 |
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One of the first technologies invented is the symbol Comment from : @Lojdika |
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games are terrible at story but they can at least some times be better at it than many star wars or marvel movies Comment from : @pleggli |
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Runescape has helped me develop a good intuition on economics, far before I even knew what economics mean The motivation to learning the game was that there was actual risk involved, dieing, losing gear, getting scammed Comment from : @pixboi |
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2:05:49 :brTaking calculus and physics concurrently, and having access to symbolab, desmos, and some physics simulation software (I used blender) can really feel like a game If somebody were to make a game that incorporated all of those and had a specific goal, that would be really cool (However that would NOT be a low-hanging fruit) Comment from : @mosesturner4018 |
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love it More from you sir Comment from : @anthonyj777 |
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a textbook cost $100,brCOD cost $100brwhich to choose? Comment from : @turinreza |
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Looking forward to properly watching this, I'm attempting to make a dissertation proposal for my Technical Communication course, and want to look at User Centred Design in video games Even if nothing in this video applies for me, it will be a learning experience for sure! Comment from : @caol1198 |
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A Montessori preschool is designed in such a way that, when I describe the Witness to some people, I say it's like a virtual Montessori school for adults In a similar manner to how Montessori materials afford a gradual introduction to life, physics, written language, and mathematics, the Witness affords a gradual introduction to ethics, metaphysics, epistemology, and theology Comment from : @wtaysom |
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1:06:50brMe: Oh neat a Feynman diagrambrJB: This is a game about tying knotsbrMe: LIAR Comment from : @buck3213 |
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subtitulos al español please Comment from : @kevingalvan6004 |
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Horizon Zero Dawn has an awesome story Comment from : @samaBR333 |
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start here --> 1:17:00bryou're welcome Comment from : @samaBR333 |
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As somebody who works in education, I was very sceptical of games for education especially because of the bad rep from "edutainment" Comment from : @englishwithphil42 |
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1:07:10 " iif i was doing an education game, what would it be like/i ?" my first thought (altho probably not in the spirit of what you're trying to convey) would be a bisimulation/i/bbrLike a wood/metal shop OR chem-lab (for example) because you wouldn't have to invest tons of money to buy all the tools, equipment, & materialsbrSo, it would make it extremely accessible for kids to jump into & play around with But without a risk of actually getting injured Comment from : @nikolaikalashnikov4253 |
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Good talk! To add about gamification and engagement, I think there is an important feature that video games have, and schools don't that much People may want to become engineers not because of the spirit, but because of a *goal*, not gamification-ish short-term rewards, but overarching one, maybe a fantasy, unreachable one Interest might not be the reason to learn, but a consequence of already starting to learn For example, the cliche "by the end of this game you'll become a hero and save the world", now make it a game about real history Actually there is already at least one educational game like that - Oregon Trail (not about saving the world though, but surely about becoming a hero)brbrA lot of people believed that they could too develop games, and that's how they became artists, programmers The most interesting thing would be to just continue to play them all the time instead, but they chose differently A lot of people's brains were washed by politicians about "enemies of the state" that have to be urgent outcompeted (like USA vs USSR "we are first" kind of things) - and that's how they became engineers, scientists Even if a goal is not achieved in the end or will be acknowledged useless in future, the very trying to achieve the goal is already giving huge resultsbrbrI believe my school teacher of English (not my native tongue) used this approach in some way She liked to say - let's work harder now, do more tasks, and when you reach last years in the school, you'll just rest instead of studying English It was a lie, we studied hard until the end of school And everyone hated her for the amount of tasks she gave and how critical she was on failure to deliver on them But in retrospect, I now think she is actually the best of all my teachers (including University ones) No other teacher taught me as much as she did Comment from : @igors3778 |
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Hi Jonathan, loved the talk When do u think Jai will be released? Comment from : @Lamatoast79 |
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I always watch your videos Not because i will ever make a game I make dance and its funny to see how the games world and dance world are relatable Comment from : @rensborkent22 |
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this is huge thank you for this speech ! Comment from : @tjcraft7233 |
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I think this is what Kubrick meant with a 'generalized approach to problem solving' Comment from : @LordMarlle |
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Good video Jonathan! Comment from : @cagedREmix |
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@Jonathan Blow: I wonder if you might start a small programmer / games school based on these ideas I'm sure it would be valuable to other people and might be fun for you too! Comment from : @Glenchx |
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Why is he delaying JAI for so long? I get the feeling he just doesn't really want to let his baby go out into the wild Comment from : @KenOtwell |
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Counter-point: oregon trail Comment from : @britunculus |
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I wish I could erase my memory of The Witness so I could experience it again Comment from : @kittykarky7731 |
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Educational game? Do you mean interactive multimedia textbook? :) Comment from : @JLarky |
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Is there a written transcprit or a blog which could be read? Comment from : @tanaypratap |
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One last comment: I suggest getting someone to curate your questions for you, Because I think it would save you time and improve the quality of your Q&A session First, it could save the many minutes of dead air in your stream while you read through the chat Second, redundant questions could be grouped together or simply ignored Third, questions could be collected during the stream (which might not obviously seem beneficial but in my experience it is) Fourth and last, your question curator might be able to clarify confusing and poorly-worded questions before they reach you Comment from : @syzygy6 |
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38:52brSht, don't spoil the fun, I haven't played it yet [closes the YouTube window] Comment from : @5Gazto |
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