Title | : | Making the SAME environment in Blender and Maya, here are my thoughts. |
Lasting | : | 6.20 |
Date of publication | : | |
Views | : | 6,2 rb |
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Blender is easier than MayabrI beg to differ Comment from : @angosalvo5734 |
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Foda demais, estava assistindo o comecinho do video ate ouvir voce falando SAO PAULO BR poha !!! brA comunidade do Blender eh incrivel, o software nao para de evoluir, eu utilizo desde o 281 e ver ate onde chegamos na versao 43 eh incrivel E continuar gratuito Comment from : @diofigg3D |
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BLENDER GAAAAANG Comment from : @simonzhang3D |
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Thank you! Comment from : @Pufutama |
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Question How mouch time did you spent on blender and how much time for maya?brThanks Great video very informative Comment from : @nikz000 |
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the explanation isn't clear like which one has the fastest workflow and which one has greater features Comment from : @mrholmes06 |
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I can´t still believe Autodesk killed Softimage XSI to help surviving this outdated Maya engine$h!T brXSI was such a modern beauty of software Comment from : @David-b07s |
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This has basically been my experience lol, the first time I had to learn Maya and still every time I have to use it, I reconsider my career choice From my experience, Blender and Houdini has been the best combo I've been able to make so far, and can do basically anything I've wanted Comment from : @xanzuls |
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gawx Comment from : @dnadaramesh3297 |
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I'm a big Blender fan but in your video looks like VRAY nailed CYCLES!!!🙄 Comment from : @Cladius76 |
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can you make a tutorial on maya and arnold , how I can export a model for my portfolio made by me like a car or some cozy hut with some scanned object like vegetation and rocks and on a pbr ground plane ? Comment from : @soumyadeepdas8544 |
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maya is champion! in 3d filed Comment from : @muhammadadnanafzal39 |
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Zbrush, topogun, rizomuv, subs painter, maya, houdini, unreal and a lot others are being used depending on the situation The point seems to be not which is versatile, but which one is easily working well with others Comment from : @curvedair3830 |
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Maya and Blender is equally good to me Comment from : @mywifeisabugatti2513 |
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Both looks great Comment from : @fjsv_omg321 |
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Great video, Pisco! The video is very interesting, although there are clearly many complicated aspects to compare
br
brI am a creator of Maya tutorials for the Spanish-speaking community on YouTube, and I started in the world of 3D with Maya
br
brYears ago, I learned to use Blender for a job I had, and now I work with both programs, although for me, some aspects are simpler in one program and others in the other
br
brRegarding the video, it would be good if, when using Maya (Vanilla), Blender (Vanilla, without add-ons) is also used Because in Maya, there are also plugins and scripts that can speed up and simplify all these processes, just like Blender's add-ons do Although, obviously, it is much easier to find tools for Blender than for Maya
br
brAnyway, great video, and very interesting your perspective! Comment from : @RockyX4 |
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maya always welcome new people with a crash note Comment from : @pritpalnita |
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Muito legal o conteúdo, parabéns! Sou arquiteto e uso o Blender com frequência para renderização e modelagem Já que não planejo entrar no mundo das animações, me contento totalmente com o Blender Ansioso por mais vídeos! Bom trabalho! Comment from : @Arthur_Vilarinho |
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I'm actually working on a 3D Short Film at University and they've basically asked us to use Blender for our Animations, but they also gave us the option of Unreal Engine, Maya or Houdini (If we're doing VFX) and I plan to show test Animations and the full short film onto my Channel Comment from : @ChristopherBingham-e8z |
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please do a shortfilm tut bro, thank you Comment from : @mrblackbeardofficial |
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you are going to be great Comment from : @eliasvargas |
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Yep! Blender has been treating me so well so far 😊 Comment from : @senwongsenimation |
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maya does not use as enviormnet ,3dsmax is better that caseif you switching to multiple software like houdini that case maya is king usd pipline blender sucks at usd pipeline Comment from : @vishnus-o2r |
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Maya Indie is £300 a year, a great price in my opinion Comment from : @JackPeach-f3y |
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who uses Vray?!?!? Comment from : @Sma-v4y |
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Subscribed! More Blender and Maya comparison please! Comment from : @grahamwood9609 |
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people gets mad at me when i say "blender is easy" i say that because of my transition to working in the industry using zbrush, Maya and some other stuff like nuke and topogun Comment from : @hamidzamiri938 |
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vc e brasileiro ? Comment from : @moustachecat1658 |
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You like pain, not get work done on time, and get yelled at by the CG supervisor, likes to pay for expensive software while making peanuts, likes the feeling of working in Hollywood, but actually working in a CG VFX sweat shop, use Maya Comment from : @larryleung4255 |
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haha! the way he said "but maya is the industry standard"😂😂 Comment from : @sunshinestudiostrike |
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Maya is way easier lol Comment from : @leviathan4673 |
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Would Maya be this hated and Blender be so loved, had Blender never been an open source tool ? Comment from : @lucifer9814 |
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Effing hate Blender, garbage subpar jack of all trades, master of nothing package, and I hate it even more how most content out there is focused on that trash, even if you don't search specifically for it, YT algo will shove that stuff down your throat regardless (as it was the case with this video) Comment from : @wallacesousuke1433 |
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I'd be curious on the Maya rigging process I learned 3ds Max first, used Blender at home, and now use all 3 at work My background is in more real time work though brbrAlso, once you learn one 3d program, the others become easier The only real difference you'll see is when you get to parametric modeling like in Houdini and using Blender's geometry nodes brbrAlso, see if your school has access to Mari I know that tends to get used in animation production environments Comment from : @Sabagastache |
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Please talk about the short film behind the process not bts but Pre Production Like how should I make the storyboard how to choose color or things to keep in mind while making the videos Comment from : @CGToonStudio |
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My teachers said that it also includes gemotery nodes in maya by naming something bifroat graph Comment from : @casualindgaming5989 |
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Maya hard to learn, lack of youtube tutorials Comment from : @Aotte |
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Great video bro Just subscribed, hope to see more informative Videos in future As a maya artist I'll be waiting for your maya related videos and tutorials Comment from : @fahmidsarkar9401 |
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i think its only about which softaware u practiced more both are really complicated Comment from : @EdenHazard-o3e |
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No You do not need to set up a project One is set up automatically But it is important that a standardized project environment exists, and that you can modify it and set it up for the entire team in the studio That is one of the many details that make a difference in maya and 3dsmax That is of the many small reasons why they are industry standards brbrAs for the tutorials you will find, considering YouTube is a PERSONALIZED experience, chances are YOU will find more tutorials about Blender Others will find more for Maya, and others for 3dsmax Scattering in Maya is not a complicated process at all Just YOU did not know how to do it in a simple way brbrFinally B although it is less rich in elements, appears to have more interesting and detailed lighting Comment from : @keelfly |
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UUU a Portuguese 3D artist noiice! Boa sorte mano! Comment from : @AndreBotelhoo |
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Great video! Keep it up Comment from : @eric_bds |
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Cool video! Comment from : @arthurdeka |
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this was so cool! you should do a modelling comparison when you get the time :> Comment from : @iuhhhhhhhh |
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All the best Comment from : @geethnelapudi9530 |
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Good luck for your channel ❤ Good stuff Comment from : @cakeDestroyed |
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