Title | : | How to Solve Overcrowding in RollerCoaster Tycoon 2 |
Lasting | : | 6.09 |
Date of publication | : | |
Views | : | 229 rb |
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Dang i was looking for Waldo at 4:15 Lol Comment from : @coreyhowe177 |
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You can also erase the fence between the two sides of the paired pathway and they will stay paired Comment from : @ruediix |
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Geweldig dat je dit allemaal weet! Comment from : @corneisgewoonsupertof |
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I did double wide paths on arid heights and it has worked great, park with 4,000 guests and no one complains of over crowding They actually use both sides of the paths I’m playing RCT Classic, maybe AI was slightly improved? Comment from : @majorg6065 |
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@4:15 is the line I waited in for Millennium Force Comment from : @oliverroo59 |
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Solving overcrowding brRemove the crowd: 😇brRemove the crowd: 😈 Comment from : @breadmilkYT |
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Okay now break down Parkitect for us Comment from : @deoxxys |
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I smell Dutch😂😂😂 Comment from : @EvelineLeddy |
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For once, Furries are a solution Comment from : @Warui88 |
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>How to Solve Overcrowding in RollerCoaster Tycoon 2br>Me: Rollercoasterbr>Refuses to elaborate Comment from : @ThorpenAlnyr |
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"Hire new furry" Heheheh Was that in the original game or was that a mod? I assume mod Bad idea though Have you seen the sites they frequent and who owns them? Comment from : @huntergman8338 |
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Just now seeing this video and spotted the "hire new Furry" brI'm ded Comment from : @DokiKimori |
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I had a woodie named ATM that sponged up 10 trains worth of people (just a string of hills with chainlifts at the top) and i made them wait 30secs between dispatches so 240 people would spend 6 minutes off the paths The penalty for guest wanting to get off rides is almost non-existent, too Comment from : @DylynKay |
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4:08 lol 😂 Comment from : @elnino9m |
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Splash Boats!!! Just built splash boats They're always super popular and the ride ITSELF can carry 150 guests at one time!! Comment from : @KillTheRevolution |
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I need to play this game again Comment from : @fishsticks88 |
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I am disappointed that the final method was not to send them to a swimming lesson Comment from : @pierQRzt180 |
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I want to get out of Queue Line 1! Comment from : @johnfoltz8183 |
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0:53 bri"So what is my job here now?"/ibri"Professional furry"/ibri"okay"/i Comment from : @links-gut-versifftergrunme1809 |
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I always build double paths (with 1 tile in between) underneath the ground in a grid pattern of 30x30-50x50brThat works very well Comment from : @jasmijnariel |
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Have you considered: -retiering guest from living? Comment from : @Nugire |
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i close the park until it is not too crowded :p Comment from : @ragevsraid7703 |
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Plan ahead Leave space for several main paths in the middlebrFactory manager style Comment from : @FizzleFX |
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Make the park worse and more expensive! EZ Comment from : @FizzleFX |
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Truly, what problem cannot be solved by just throwing a creepy panda at it? Comment from : @tygonmaster |
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"Furry 590" 🐺 Comment from : @VexWerewolf |
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Make more paths That's it Yw Comment from : @Guiltless765 |
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3:33 "I once lost a thousand guests because it was overcrowded" Ah, so this is what people mean when they say, "Nobody ever goes there; it's too crowded!" Comment from : @LimeGreenTeknii |
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Mooi en een leuke hobby 🙏 Comment from : @markhoijtink4868 |
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5:15 omg Comment from : @andremyszko |
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2:10 I always thought, "Is it a bug?" Comment from : @Oriana_leung |
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4:10 , somehow i laughed when i see this Comment from : @Mark0716 |
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I just realised you renamed entertainers to furries Comment from : @bruhchannel1216 |
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people are getting trampled? just hire some furries! Comment from : @TychoVan |
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Clicked a few of your videos, but due to youtubes shitty algorithm I have to block your channel I'm sorry but the algorithm wants me to watch ALL your content, and I'm not interested It fills up my front page and takes away space for other content Comment from : @nillinx1234 |
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Me clicked on his videobrReads the titlebrbrAlso me: (quickly tryin to spot the nearest ponds & lakes & seas) ohhdear poor sods are goin to be sacrificed again i guessbrbrMarcel vos"s yt channel members: (same reaction too) Comment from : @ziplocktheimpostor1402 |
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Remember folks, not having any personal space in a public place is only a problem if none of the people touching you are furries! Comment from : @Z2Wolf |
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Well guest in RCT2 most be introvert, an entertainer more in crowed place, its not going to make me relax more My thoughts will be more like: Shock a weird man in costume, no way I am going home Comment from : @gepardmic6003 |
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I find that if you create "plaza's", it solves this easily What I describe as a plaza is any area that is wide open and allows the NPC's to roam, basically using the "path" tool to create "blocks" of paths, typically in hub areas It actually does not impact income that much, especially, if you add a bunch of food/beverage/souvenir stalls off to the sides I've found it can actually help increase income by encouraging more people to come to the park Comment from : @bud389 |
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Big props to marcel for being the single largest employer of furries internationally at his chain of amusement parks This is the type or representation we need Comment from : @soursylveon4784 |
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Open 2 new rides at the same time to split guests and combat the massive rush of guests when opening new ridesbrCould even make it 3 Comment from : @forx28 |
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Drowing guests work Comment from : @NoteFlakez |
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Is there any Plugin for OpenRCT to solve this problem? Comment from : @chizzle_nizzle |
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0:48 - Wait!!! They can do that?!?! It looks so cute! 😂 Comment from : @BlueGreyWolf |
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One way signs are the best over crowding fighter Comment from : @Darthdesmond |
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I mean, best option is to make it smaller :P Comment from : @shadowlordalpha |
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Does the pathway/fence work with RC1 as well? Comment from : @Peregrius |
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After more than 20 years im still impressed about some game mechanics of RCT Comment from : @rippiebricks527 |
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Why are your entertainers called "Furry"??? Comment from : @LogicalBeatss |
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Hundreds of Entertainers “brainwashing” guests made me laugh so hard lmao Comment from : @hotpawkets |
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i just noticed that the entertainers are called furries at 5:00 Comment from : @ihatetrollingGaming |
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Build the park on a grid One path for entrance to rides one path for exits only this really helps Comment from : @ryans413 |
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RCT2: You are not immune to propaganda Comment from : @Rowe4900candymachine |
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I love how you used the word "brainwashing" while promoting more entertainers XD Comment from : @KoongYe |
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I never knew about highlighting the park Map brbrI typically don't do anything about overcrowding, either it'd specific tiles that I can't do anything about or it could be a pathfinder issue, which needs to be resolved by building am easy to digest path brbrA do not enter sign on ride exits work as well, to prevent unwanted foot access to a dead end path, as often enough overcrowding comes from Rollercoaster dumping riders on the paths Comment from : @ryans3795 |
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Constructing extra paths and connection points is also a good way to help with guests getting lost in the park, at least in a scenario I recently did Comment from : @TheRealSugarShane |
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Is there a video about this Quantums Edge park? Comment from : @aconci3 |
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0:51 Lmao the staff names xD Comment from : @El_Presidente_5337 |
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"furry 100" bHarambe/b Comment from : @ravensLitterbox |
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>have problemsbr>turn game offbr>no problemsbrbrLife is so easy Comment from : @VanuOfMILF |
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My tip for overcrowding: drowning Comment from : @Kevin-jb2pv |
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"Hire new Furry" Comment from : @Bokatrice |
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I don't even know why I am watching this, I don't even play RTC! Comment from : @Dedicatedtolivinginthepast |
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I was thinking supply and demand, and if you have too many people, just raise prices, so that less people spend more, so no loss in money, but also no park value loss No idea if this works in RCT, or if it actually is so simple Comment from : @Sauspreme |
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What about building ride exits underground to dump your problems into the void? Comment from : @rightwingsafetysquad9872 |
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I am astounded no one has mentioned that his entertainers are renamed Furry's 😂 Comment from : @OwlQuil |
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man talks for 6 minutes about ways to deal with overcrowding but never once suggests to remove guests from the park, who are you and what have you done with the real Marcel Vos? Comment from : @KillinTime2792 |
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Have you ever tried science? I think you'd be a good scientist Comment from : @gregoreo1826 |
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I’m curious how using transport rides to move guests around might help Though I can see how overall it may not help at all Maybe setting up transport to be one way so a typically dense area of guests can be moved out to a less dense area that doesn’t take riders on but only off Comment from : @olliep6794 |
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"Hire new Furry" Comment from : @GeoStreber |
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God I loved this game so much Comment from : @Oliffin |
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If you don’t mind the constant notification, you could raise the the ride level two levels so that 1, the entrance queue line is maximized for a smaller amount of space taken but double the number of guests, and, 2 You can drop the guests from the exit rather than having the usual dedicated exit line Comment from : @Jozemxiii |
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If you don’t mind the constant notification, you could raise the the ride level two levels so that 1, the entrance queue line is maximized for a smaller amount of space taken but double the number of guests, and, 2 You can drop the guests from the exit rather than having the usual dedicated exit line Comment from : @Jozemxiii |
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If you don’t mind the constant notification, you could raise the the ride level two levels so that 1, the entrance queue line is maximized for a smaller amount of space taken but double the number of guests, and, 2 You can drop the guests from the exit rather than having the usual dedicated exit line Comment from : @Jozemxiii |
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I would like to see someone who owns a theme park play this game Comment from : @CDeeez94 |
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One way I think additionally helps with overcrowding is for an exit to directly lead at least the majority of guests to cross with the queve line for a high capacity coaster In "Vertigo Views" the amount of people re-riding the hyper coaster (with alterations made to make it shorter and improve the stats, including 3-train operation) let me spend all the time in the world building new stuff, getting way more people in to actually win the scenario, etc just from the start PS Dying from the entertainers being "Fury 369" lol Comment from : @oneandonlysound99 |
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I did not unsubscribe to your channel and subbed again Actually bought the game on steam and play it from time to time now To bad the steam version has bugs that prevent me from finishing the campaign but it's still fun Comment from : @0Diazzz0 |
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Very Nice Learn new Things in an old Game RCT 1 is one of the best Tycoons ever Comment from : @rener3671 |
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Omg I can’t believe this game is still being talked about! Nothing beats launching a coaster full of guests into the ground! Comment from : @nerdbomber |
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Simple, raise the entrance fee to the park Comment from : @ClanDarkassasins |
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My thoughts:br4:00 that long line seems about right in reality So it should be reasonable for the NPCs to be okay with thatbr4:07 DEAR GOD THAT'S TOO LONG! Comment from : @jamesperryii9994 |
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I've never played or will ever play this game But I'm glad I know this information now Comment from : @Althazarcrts |
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I'd like to know the best way to add new paths (and expand generally) without making guests get lost Comment from : @zacharytaylor2423 |
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I like to use transport rides, especially trains and monorails Keeps the peeps flowing and makes some money Comment from : @feralcyborggaming1531 |
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Marcel I heard that guests that are swimming never complain about overcrowded paths Is this true? Comment from : @DrGeeves |
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