| Title | : | The Effective Use of Game-Based Learning in Education | Andre Thomas | TEDxTAMU |
| Lasting | : | 17.08 |
| Date of publication | : | |
| Views | : | 103 rb |
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This is an infomercial I feel like if a speaker has a financial stake in the product they’re promoting, they have to be up front about it (or prevented from making a Ted talk) Comment from : @darronvanaria2952 |
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Great video, we're also super passionate about game based learning in education! Thanks for the video! Comment from : @mathattax6428 |
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Who’s here for a school project Comment from : @salimabdi3999 |
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Awesome talk I do hate the term 'Serious games' though We should rebrand that Comment from : @gargleblasta |
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3:07 my daughter knows this chart :S Comment from : @gargleblasta |
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what's a good quote to this video that captures the main idea perfectly Comment from : @khallidburke7272 |
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I can remember every game momentsevery movie momentsBut i am very remembering what i read on books Comment from : @Lions_Association_Of_Bengal |
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Andre Thomas设计并研究了高等教育的游戏创作,针对微积分等困难科目,帮助学生取得成功。他的方法有助于提高20以上的成功率。他将在本次讲座中分享他的方法和研究结果,同时概述基于游戏的学习的有效性。
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brAndre Thomas对游戏化学习的热情在课堂内外引起了共鸣。他在德克萨斯A&M大学可视化系(Department of Visualization)创办了LIVE Lab并担任主任,同时还教授游戏设计、游戏开发和互动图形技术。2014年,他创立了Triseum,并担任首席执行官,领导其获奖学术视频游戏的创作。他是EdTech Leadership award得主,国家科学院董事会成员,国家艺术教育协会首席讲师,以及Chillennium Game Jam主席。
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brAndre在CGI制作方面有超过20年的经验,他曾在世界各地为传奇的视频游戏、实景故事片和令人难忘的广告工作。在此之前,他是EA体育足球游戏的图形主管。 Comment from : @ConanXin |
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This is very cool! Thank you for sharing :') Comment from : @bryleydeneen |
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sadly we need these on console instead of the current games we have now like Grand theft Auto V and call of duty which glamorizes violence and the current powers that be won't let this become a reality society is shaped around video games and violence is being taught Comment from : @ectonomics |
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best wishes from TEACHING THROUGH GAMES FOUNDATION founder shanker pai Comment from : @shankerpai4617 |
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Is there some game abouth empathy? Comment from : @anitabubic6094 |
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My mind is blown I wish this had been the status quo when I was in college Comment from : @Broofthewild |
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2020/2021 here: we are now learning through zoom! We are learning VIRTUALLY NOTHING Comment from : @PETSWORLD_ |
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Hello,Sorry for this commentbrI try to make this video breakdown and use Freytag Structure to explain itbrbrFreytag Structure from this videobrbr-Exposition:brExplaining about education,and its development in various mediabrbr-inciting incident:brTroublesome in education and what the impact on various of learning mediabrbr-Rising Action:brThere is not a lot of various media for learning and educationbrbr-Climax:brExample of troublesome in education like grading,learning,and mediabrbr-Falling actionbrIntroduction of game base learning media for education troublesome solutionAnd its development for education around the world,including some of the example,like "Triseum",game about education especially math and science thet under developmentAlso talking about how to use this media effectively brbr-ResolutionbrBenefit from game base education,how this game can uravel this complicated problem in education and why this media can become very effective way for learning and education revolutionAlso how game development can be use for other various problembrbrAnd that the breakdown from the videoThank you,and hope this help you^-^ Comment from : @dkv20_raflyfachrezi22 |
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What makes students more willing to learn on a game is because they make it fun to learn, while the school doesn't really have that aspect of fun, so they really need to implement a new way of school teaching Comment from : @naufalabdussyahid3863 |
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thanks will use it for my report Comment from : @ahmedemam502 |
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I'm just looking for him making a statement that Video Game can indeed teach effectively, had to go through this video over and over again Comment from : @themajor2190 |
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VIdeo games industry has spent years improving their games to make them more addictive and more fun, but school eeeh not so much Comment from : @thisisntallowed9560 |
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Yes very important Comment from : @LeoDee9 |
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Deep knowledge of what makes people interested and willing to persist at something Terrific! Comment from : @edgreenberg7912 |
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Booo Comment from : @hamlet1527 |
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Awesome talk Kerbal Space Program is a great example of a game made for entertainment which makes the player learn about rocket science Imagine serious games made especially with the intent of being the perfect complement of teaching/learning The future for game-based learning is bright indeed Comment from : @Game_strategies |
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Rewind time Comment from : @lasredchris |
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ChartbrGame based learningbrSpace programbrbrSee Europe in a speed trainbrBrings calculus to lifebrFailing is fun Comment from : @lasredchris |
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How could one get into this e-learning /game-based learning field with a background in UX design? What companies would be open to hiring someone with this background? Comment from : @la_gatalina |
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This is fantastic stuff, can't wait to see how far GBL goes especially with VR growing as it is Does anyone know if there is a reference for the study that showed 20 improvement? (Doing a thesis on GBL in education) Comment from : @KassKnights |
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you guys should try my game: @tbryou can find videos in my channel It has an English version Thank you! I hope it can help people! Comment from : @jasonyang7299 |
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Hook them to the matrix, keep them entertained, trick them into learning; so the rest of us can go off to work while the kids are quarantined and pacified until their old enough to join us Comment from : @michaelbullington3182 |
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Good sales pitch but no mention of the potential negative effects of GBL Seems promising though Comment from : @oliverparry69420 |
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